[Infowarrior] - Doctorow: Why I won't buy an iPad
Richard Forno
rforno at infowarrior.org
Fri Apr 2 13:39:51 UTC 2010
(I agree 100% with his sentiment. -rick)
Why I won't buy an iPad (and think you shouldn't, either)
Cory Doctorow at 5:23 AM April 2, 2010
http://www.boingboing.net/2010/04/02/why-i-wont-buy-an-ipad-and-think-you-shouldnt-either.html#more
I've spent ten years now on Boing Boing, finding cool things that
people have done and made and writing about them. Most of the really
exciting stuff hasn't come from big corporations with enormous
budgets, it's come from experimentalist amateurs. These people were
able to make stuff and put it in the public's eye and even sell it
without having to submit to the whims of a single company that had
declared itself gatekeeper for your phone and other personal technology.
Danny O'Brien does a very good job of explaining why I'm completely
uninterested in buying an iPad -- it really feels like the second
coming of the CD-ROM "revolution" in which "content" people proclaimed
that they were going to remake media by producing expensive (to make
and to buy) products. I was a CD-ROM programmer at the start of my
tech career, and I felt that excitement, too, and lived through it to
see how wrong I was, how open platforms and experimental amateurs
would eventually beat out the spendy, slick pros.
I remember the early days of the web -- and the last days of CD ROM --
when there was this mainstream consensus that the web and PCs were too
durned geeky and difficult and unpredictable for "my mom" (it's
amazing how many tech people have an incredibly low opinion of their
mothers). If I had a share of AOL for every time someone told me that
the web would die because AOL was so easy and the web was full of
garbage, I'd have a lot of AOL shares.And they wouldn't be worth much.
Incumbents made bad revolutionaries
Relying on incumbents to produce your revolutions is not a good
strategy. They're apt to take all the stuff that makes their products
great and try to use technology to charge you extra for it, or
prohibit it altogether.
I mean, look at that Marvel app (just look at it). I was a comic-book
kid, and I'm a comic-book grownup, and the thing that made comics for
me was sharing them. If there was ever a medium that relied on kids
swapping their purchases around to build an audience, it was comics.
And the used market for comics! It was -- and is -- huge, and vital. I
can't even count how many times I've gone spelunking in the used comic-
bins at a great and musty store to find back issues that I'd missed,
or sample new titles on the cheap. (It's part of a multigenerational
tradition in my family -- my mom's father used to take her and her
sibs down to Dragon Lady Comics on Queen Street in Toronto every
weekend to swap their old comics for credit and get new ones).
So what does Marvel do to "enhance" its comics? They take away the
right to give, sell or loan your comics. What an improvement. Way to
take the joyous, marvellous sharing and bonding experience of comic
reading and turn it into a passive, lonely undertaking that isolates,
rather than unites. Nice one, Misney.
Infantalizing hardware
Then there's the device itself: clearly there's a lot of
thoughtfulness and smarts that went into the design. But there's also
a palpable contempt for the owner. I believe -- really believe -- in
the stirring words of the Maker Manifesto: if you can't open it, you
don't own it. Screws not glue. The original Apple ][+ came with
schematics for the circuit boards, and birthed a generation of
hardware and software hackers who upended the world for the better. If
you wanted your kid to grow up to be a confident, entrepreneurial, and
firmly in the camp that believes that you should forever be
rearranging the world to make it better, you bought her an Apple ][+.
But with the iPad, it seems like Apple's model customer is that same
stupid stereotype of a technophobic, timid, scatterbrained mother as
appears in a billion renditions of "that's too complicated for my
mom" (listen to the pundits extol the virtues of the iPad and time how
long it takes for them to explain that here, finally, is something
that isn't too complicated for their poor old mothers).
The model of interaction with the iPad is to be a "consumer," what
William Gibson memorably described as "something the size of a baby
hippo, the color of a week-old boiled potato, that lives by itself, in
the dark, in a double-wide on the outskirts of Topeka. It's covered
with eyes and it sweats constantly. The sweat runs into those eyes and
makes them sting. It has no mouth... no genitals, and can only express
its mute extremes of murderous rage and infantile desire by changing
the channels on a universal remote."
The way you improve your iPad isn't to figure out how it works and
making it better. The way you improve the iPad is to buy iApps. Buying
an iPad for your kids isn't a means of jump-starting the realization
that the world is yours to take apart and reassemble; it's a way of
telling your offspring that even changing the batteries is something
you have to leave to the professionals.
Dale Doherty's piece on Hypercard and its influence on a generation of
young hackers is a must-read on this. I got my start as a Hypercard
programmer, and it was Hypercard's gentle and intuitive introduction
to the idea of remaking the world that made me consider a career in
computers.
Wal-Martization of the software channel
And let's look at the iStore. For a company whose CEO professes a
hatred of DRM, Apple sure has made DRM its alpha and omega. Having
gotten into business with the two industries that most believe that
you shouldn't be able to modify your hardware, load your own software
on it, write software for it, override instructions given to it by the
mothership (the entertainment industry and the phone companies), Apple
has defined its business around these principles. It uses DRM to
control what can run on your devices, which means that Apple's
customers can't take their "iContent" with them to competing devices,
and Apple developers can't sell on their own terms.
The iStore lock-in doesn't make life better for Apple's customers or
Apple's developers. As an adult, I want to be able to choose whose
stuff I buy and whom I trust to evaluate that stuff. I don't want my
universe of apps constrained to the stuff that the Cupertino Politburo
decides to allow for its platform. And as a copyright holder and
creator, I don't want a single, Wal-Mart-like channel that controls
access to my audience and dictates what is and is not acceptable
material for me to create. The last time I posted about this, we got a
string of apologies for Apple's abusive contractual terms for
developers, but the best one was, "Did you think that access to a
platform where you can make a fortune would come without strings
attached?" I read it in Don Corleone's voice and it sounded just
right. Of course I believe in a market where competition can take
place without bending my knee to a company that has erected a
drawbridge between me and my customers!
Journalism is looking for a daddy figure
I think that the press has been all over the iPad because Apple puts
on a good show, and because everyone in journalism-land is looking for
a daddy figure who'll promise them that their audience will go back to
paying for their stuff. The reason people have stopped paying for a
lot of "content" isn't just that they can get it for free, though:
it's that they can get lots of competing stuff for free, too. The open
platform has allowed for an explosion of new material, some of it
rough-hewn, some of it slick as the pros, most of it targetted more
narrowly than the old media ever managed. Rupert Murdoch can rattle
his saber all he likes about taking his content out of Google, but I
say do it, Rupert. We'll miss your fraction of a fraction of a
fraction of a percent of the Web so little that we'll hardly notice
it, and we'll have no trouble finding material to fill the void.
Just like the gadget press is full of devices that gadget bloggers
need (and that no one else cares about), the mainstream press is full
of stories that affirm the internal media consensus. Yesterday's
empires do something sacred and vital and most of all grown up, and
that other adults will eventually come along to move us all away from
the kids' playground that is the wild web, with its amateur content
and lack of proprietary channels where exclusive deals can be made.
We'll move back into the walled gardens that best return shareholder
value to the investors who haven't updated their portfolios since
before eTrade came online.
But the real economics of iPad publishing tell a different story: even
a stellar iPad sales performance isn't going to do much to staunch the
bleeding from traditional publishing. Wishful thinking and a nostalgia
for the good old days of lockdown won't bring customers back through
the door.
Gadgets come and gadgets go
Gadgets come and gadgets go. The iPad you buy today will be e-waste in
a year or two (less, if you decide not to pay to have the battery
changed for you). The real issue isn't the capabilities of the piece
of plastic you unwrap today, but the technical and social
infrastructure that accompanies it.
If you want to live in the creative universe where anyone with a cool
idea can make it and give it to you to run on your hardware, the iPad
isn't for you.
If you want to live in the fair world where you get to keep (or give
away) the stuff you buy, the iPad isn't for you.
If you want to write code for a platform where the only thing that
determines whether you're going to succeed with it is whether your
audience loves it, the iPad isn't for you.
More information about the Infowarrior
mailing list